Lunch money goes in, snacks come out — and the keeper behind the glass takes it personally every time you win. A 7-reel, 3-row game that pays left to right, with a top win of 5,000× your bet.
The top win is possible in the base game and in the free spins.
A win starts on the first reel and runs reel by reel to the right. 3 to 7 reels in a row, each holding the same symbol, pay — and the more of that symbol on a reel, the more it pays: every matching symbol on a reel is another way, and the ways multiply from reel to reel.
The first gap ends the run. Every symbol that wins is paid on its own, and all the wins of a spin are added together.
Every win pays its value times the ways it was made in. Figures are for one way.
The payouts above reflect the currently selected bet level.
The Wild stands in for every paying symbol on the reel it lands on. It never lands on the first reel, and it never pays on its own — it only helps a win that starts with a symbol. A Wild counts for every symbol whose run it touches.
Every hit has a chance to spill the bar and win free spins. The coin bar beside the machine fills with coins on every win and looks ready to tip over all the time — it spills over the whole screen when a win triggers the free spins.
Free spins can only follow a spin that won. There is no symbol to hunt for.
Before the free spins begin, the machine makes one decider spin. Only Wilds and empty slots land on it, and you always get at least 3 Wilds — never one, never two. Where they fall is the luck of the draw, and it can be far from the first reel. The decider spin pays nothing.
Every Wild the decider spin lands is sticky: it stays in place for all of the free spins.
You get 3 free spins with the sticky Wilds already in place. Any Wild that lands during a free spin sticks too, so the wall of Wilds only grows. When the last spin is over, everything the free spins won is paid.
During the free spins an FS symbol can land. 1 FS gives +1 free spin and 2 FS together give +3 free spins. There are never more than 2 FS symbols on one spin, an FS never pays and a Wild never stands in for it, and there is no limit to the retriggers except the max win.
The most a round can win is 5,000× your bet, in the base game or in the free spins. Reaching it ends the round immediately, and any free spins you had left are forfeited.
Misuse or malfunction voids all pays and plays.
Any visual representation of a physical device does not represent a real physical device; the probabilities are determined by the game's random number generator.